Friday, September 16, 2016

Distributed Rendering corona

First set up the texture path from network so that all computer can access that network path
I am using the team viewer to connect to other computer  to setup Distributed Rendering in Corona Renderer.
Now open up the network path and copy it and paste the location in the asset tracking in the 3ds max folder
Make sure all computers can access the network location path for texture and render output
Now I will run the DrServer.exe from the location in my case C:\Program Files x86\Corona\DrServer.exe
And making sure all computer can access the network path.
On master PC in 3ds Max, go to Render Setup > System > Distributed Rendering, enable DR and press Search LAN
Corona 1.3 or older run DrServer.exe as administrator right click, "Run As Administrator
Corona 1.4 or newer run DrServer.exe without the elevation non-administrator
On master PC wait for the addresses or names of your slave PCs to appear on the list
On master PC start rendering
On all slaves another 3ds Max instance should appear after some time, then start rendering your scene, and sending rendered data to the master PC based on "Synchronization interval" time
On all slaves DrServer window will show information about sent frames
On master PC you can see Distributed Rendering information in DR tab of Corona VFB

No comments:

Post a Comment